Article

European Journal of Information Systems (2006) 15, 9–25. doi:10.1057/palgrave.ejis.3000599

Activity-based design

Peter Bøgh Andersen1

1Department of Information and Media Studies, The Wiener Building, IT City Katrinebjerg, Aarhus University, Aarhus N, Denmark

Correspondence: Peter Bøgh Andersen, Department of Information and Media Studies, The Wiener Building, Room 224, IT City Katrinebjerg, Aarhus University, Helsingforsgade 14, DK-8200 Aarhus N, Denmark. Tel: +45 8942 9250; Fax: +45 8942 5950; E-mail: pba@imv.au.dk, Homepage: http://imv.au.dk/~pba

Received 7 June 2005; Revised 9 December 2005; Accepted 3 January 2006.

Top

Abstract

In many types of activities, communicative and material activities are so intertwined that the one cannot be understood without taking the other into account. This is true of maritime and hospital work that are used as examples in the paper. The spatial context of the activity is also important: what you can do depends upon where you are. Finally, human and automatic machinery alternate in filling certain roles in the activity: sometime the officer maintains the course, sometimes the autopilot. Such activities require us to rethink the traditional oppositions between communication and instrumental actions, between human and non-human participants, and between an activity and its spatio-temporal context. The advent of pervasive technologies, where active or passive systems become embedded in our working and living spaces, from where they offer their services to us, puts the need to reconsider these basic oppositions high on the research agenda. This paper presents a consistent framework called habitats for understanding communicative and material activities and their interplay, for understanding how activities can be associated to physical surroundings, and for understanding how humans and automatic machinery can replace one another in an activity. It also gives an example of how to use the framework for design.

Keywords:

activities, habitats, semantic roles, pervasive computing

Extra navigation

.

Society resources

ADVERTISEMENT