Special Issue Article

European Journal of Information Systems (2008) 17, 476–488. doi:10.1057/ejis.2008.46

Client as designer in collaborative design science research projects: what does social science design theory tell us?

Judith Weedman1

1School of Library and Information Science, San Jose State University, 800 N. State College Blvd., Fullerton, CA 92831, U.S.A.

Correspondence: Judith Weedman, School of Library and Information Science, San Jose State University, 800 N. State College Blvd., Fullerton, CA 92831, U.S.A. Tel.: +1 714 278 2295; E-mail: jweedman@slis.sjsu.edu

Received 13 May 2008; Accepted 6 September 2008.

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Abstract

This paper reports a study of a design science research project in which researchers in computer science and earth science collaborated to attack a looming problem in the earth sciences – the need to analyze data of different types (satellite data at various resolutions, text, raster, and vector). The motivations of the two partners appeared complementary – the computer scientists needed a hard problem to solve to focus their research, and the earth scientists had a hard problem in need of solution. This study uses theory and research on design from the social sciences to explore the experience of users who are included as partners in a design project. It finds that it is very difficult for a client partner to enter the 'design world' as full collaborators.

Keywords:

design theory, design practice, scientific collaboration, design science research, designer-client colloboration

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